‘I’m pretty confident this isn’t going to be in this year’s Battlefield update’ — PUBG: Dednet director Dave Curd explains how the ’90s-inspired multiplayer shooter stands out with its zany abilities and unique style


  • Krafton announced PUBG: Dednet atGamescom this year
  • The ’90s-inspired shooter features some bonkers abilities
  • “We’re kind of finding our own way here,” explains game director Dave Curd

Players slithering along the ground like snakes, swords for hands, a tiny doll wielding a power drill driving in a toy car — some of these wild sights seen in the debut trailer for PUBG: Dednet seem completely at odds with the realistic and reserved approach the defining battle royale series is known for. When I bring this up to the game’s creative director, Dave Curd, he tells me that is entirely the point.

“If you want to excite and delight people, you have to give them something fresh,” he says me in an interview at Gamescom. “If you want a cool, stoic, mil-sim, take your pick; they’re everywhere. But what everyone else can’t do, and maybe they don’t want to, is my take on this world, this lore, these characters, these abilities.”

Source link

spot_img
spot_img

Leave a reply

Please enter your comment!
Please enter your name here